Posts Tagged ‘ geometry-wars

Geometry Wars Meets Project Natal? [Clips] 28 December 2009 at 2:30 am by


This is supposedly video of somebody playing Geometry Wars on Project Natal. Emphasis on the supposedly, in case you missed the italics first time around.

A Destructoid reader reckons this was shot at a “Christmas Party”, though that’s where the information dries up. On the “could be” side of things, there’s lag at several points, and even a freeze, both issues that are reportedly affecting early development for the camera.

On the “probably not” side, however, is the fact at several instances the movement of the guy’s hands have no bearing whatsoever on what’s happening on-screen.

Whichever the case may be, it’s still an interesting look at how Natal has the potential to change the way you approach a game. Normally, Geometry Wars is a raw shooter, a seat-of-the-pants kind of affair. Combine it with Natal, though, and – provided that’s how you’d actually control the game – it suddenly becomes a more synaesthetic experience, as you move from “player” to “conductor”.

Is this a Natal-powered game of Geometry Wars? [Destructoid]


+ Geometry Wars Meets Project Natal? [Clips] By 28 December 2009 at 2:30 am and have No Comments


This is supposedly video of somebody playing Geometry Wars on Project Natal. Emphasis on the supposedly, in case you missed the italics first time around.

A Destructoid reader reckons this was shot at a “Christmas Party”, though that’s where the information dries up. On the “could be” side of things, there’s lag at several points, and even a freeze, both issues that are reportedly affecting early development for the camera.

On the “probably not” side, however, is the fact at several instances the movement of the guy’s hands have no bearing whatsoever on what’s happening on-screen.

Whichever the case may be, it’s still an interesting look at how Natal has the potential to change the way you approach a game. Normally, Geometry Wars is a raw shooter, a seat-of-the-pants kind of affair. Combine it with Natal, though, and – provided that’s how you’d actually control the game – it suddenly becomes a more synaesthetic experience, as you move from “player” to “conductor”.

Is this a Natal-powered game of Geometry Wars? [Destructoid]


+ Your Geometry Wars Megamix Is Here [Music] By 14 January 2009 at 5:30 am and have No Comments


It’s a late happy new years from Bizarre, with the release of a 13-minute long track entitled “46860 Choices” going out to all the Geometry Wars fans in the house.

Put together by Chris Chudley of Audio Antics, the track is free, and if you’re wondering why it sounds so familiar, it’s a mix tape consisting of “some of the songs from the entire GW series”. Can’t argue with free!

A Late Happy New Year [Bizarre, via Offworld]